Archive for the ‘ui’ Category

Watermarked edit controls

Posted on December 1st, 2007 by aaron
Filed under programming, ui, windows forms | 7 Comments

Recently I wanted to use a WinForms TextBox with some “watermark text”, but had some trouble finding anything existing on the web. Which was surprising because of how ubiquitous they are. Turns out the terminology varies: cue, prompt, or watermark. And “watermark” is the least used. Once I got my ducks in a row (by [...]

Decision Making and UI Design

Posted on August 15th, 2007 by aaron
Filed under community, ui | Comments Off

I was reflecting recently on what I thought made up a healthy decision making process. I’m not a psychologist or anything, I just sometimes like to sit and think about weird stuff. Here are 3 components that I think should be equally employed when making a decision–none of this is new, it’s all been done, [...]

User Interface Gone Good

Posted on February 3rd, 2007 by aaron
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Okay, I just ragged on an electronic Sudoku user interface, so now I equally want to commend an application for a user interface job well done in a small (but in my opinion significant) way. The application? Skype. Let me start by saying that I really agree with Jeff Atwood’s assessment of icons, toolbars, etc. [...]

User Interface Gone Bad

Posted on February 3rd, 2007 by aaron
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I was looking at an electronic Sudoku game my wife got for Christmas this year, and it struck me just how awful the user interface is. And if you think the interface is bad, you should try actually using it! I think there’s some not-subtle lessons I can learn from this as a software developer. [...]

The extra five percent

Posted on August 11th, 2006 by aaron
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Software developers at my company are, naturally, grouped into teams that tackle (or “own”) respective portions of the platform we produce. I’m on the client team which means we are responsible for most of the applications that users use to interface with the system. I say most because some specific server-focused teams still develop and [...]

Gaming and Application Development

Posted on April 26th, 2006 by aaron
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I ran across this article (and most specifically this excerpt) in my RSS reader this afternoon: “Now an entire generation has grown up with a different set of games than any before it. The last thing they do is read the manual. Instead, they pick up the controller and start mashing buttons to see what [...]

Embedding Flash in C#

Posted on March 31st, 2006 by aaron
Filed under ui, visualization, windows forms | Comments Off

This is something I think you’d want to avoid like the plague, but it might have it’s benefits (as in the article–cheap charting). Here’s the article

The Importance of User Experience

Posted on March 23rd, 2006 by aaron
Filed under ui, user experience | Comments Off

A nice clean diagram illustrating the flow and importance of user experience. The Importance of User Experience Originally uploaded by soldierant.