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	<title>Aaron Lerch &#187; silverlight</title>
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		<title>Zero Gravity &#8211; a Silverlight game</title>
		<link>http://www.aaronlerch.com/blog/2007/06/27/zero-gravity-a-silverlight-game/</link>
		<comments>http://www.aaronlerch.com/blog/2007/06/27/zero-gravity-a-silverlight-game/#comments</comments>
		<pubDate>Wed, 27 Jun 2007 08:43:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[silverlight]]></category>

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		<description><![CDATA[It&#8217;s a mildly entertaining (and familiar) puzzle game, but as an example of what Silverlight can do (and how quickly one can do it), it&#8217;s interesting. (via tim heuer) http://zerogravity.terralever.com/]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a mildly entertaining (and familiar) puzzle game, but as an example of what Silverlight can do (and how quickly one can do it), it&#8217;s interesting. (via <a href="http://timheuer.com/blog/archive/2007/06/26/zerogravity.aspx">tim heuer</a>)</p>
<p><a href="http://zerogravity.terralever.com/" title="http://zerogravity.terralever.com/">http://zerogravity.terralever.com/</a></p>
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		<title>MIX07</title>
		<link>http://www.aaronlerch.com/blog/2007/04/30/mix07/</link>
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		<pubDate>Mon, 30 Apr 2007 22:41:00 +0000</pubDate>
		<dc:creator>aaron</dc:creator>
				<category><![CDATA[silverlight]]></category>

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		<description><![CDATA[Looks like I came back from vacation to some good news! I&#8217;m most excited to hear about Silverlight containing the CLR allowing for better cross-platform .NET support.]]></description>
			<content:encoded><![CDATA[<p>Looks like I came back from vacation to some <a href="http://blogs.zdnet.com/Stewart/?p=356">good news</a>!</p>
<p>I&#8217;m most excited to hear about Silverlight containing the CLR allowing for better cross-platform .NET support.</p>
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